Saturday, September 9, 2017

Quirks, Phobias & Psychosis


Here I am working on a Savage Darkest Dungeon one shot. For those who don't know, Darkest Dungeon is a turn-based video game of dungeon delving where you also have to manage stress levels of your party. It has strong Cthulhu mythos undertones. It's dark, gritty and deadly, but oh so fun!
What does that mean to you savages? Well, if you must know, during my research I made a neat discovery. I found many ideas for Hindrances (mainly quirks, and phobias) and psychosis if you play using the Sanity rules in the Horror Companion.
Check out this fun list of what Darkest Dungeon calls Quirks.
And then I remembered another slick gaming aid called 12TM: Fear Effects: Savaged edition in which Horror levels and effects have been expanded into tables giving a greater variety of results.
So there you have it. Two resources with which you can get inspiration from when choosing your Hindrances or when someone fails a Fear or Horror check!

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